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Doom 3! error during initialization? it says wrong game DLL API version. how do i fix this?

Q: 2394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
3056 MB System Celebration
320 MB Video Memory
Winsock Initialized
IP: 192.168.1.2
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Rich-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Going round search path:
C:\Program Files\Doom 3/base
C:\Program Files\Lot 3\base\pak008.pk4 (3 files)
C:\Program Files\Doom 3\base\pak007.pk4 (38 files)
C:\Program Files\Fate 3\base\pak006.pk4 (48 files)
C:\Program Files\Doom 3\base\pak005.pk4 (63 files)
C:\Program Files\Termination 3\base\pak004.pk4 (5137 files)
C:\Program Files\Doom 3\base\pak003.pk4 (4676 files)
C:\Program Files\Downfall 3\base\pak002.pk4 (6120 files)
C:\Program Files\Doom 3\base\pak001.pk4 (8972 files)
C:\Program Files\Downfall 3\base\pak000.pk4 (2698 files)
C:\Program Files\Doom 3\base\game03.pk4 (2 files)
C:\Program Files\Downfall 3\base\game02.pk4 (2 files)
C:\Program Files\Doom 3\base\game01.pk4 (2 files)
C:\Program Files\Death 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings know from strings/english.lang
Couldn't open journal files
execing collector.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings conclude from from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window grade
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc hail for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...line CDS: failed, DISP_CHANGE_FAILED
...trying next higher resolution:ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 6 selected
...creating GL circumstances: succeeded
...making context current: succeeded
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc hail for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
balanced: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_substance_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_surface_filter_anisotropic
maxTextureAnisotropy: 4.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_propensity
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_ledger_combiners not found
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
...using GL_ARB_vertex_buffer_tangible
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_proof not found
---------- R_NV20_Init ----------
Not available.
----- R200_Init -----
Not available.
---------- R_ARB2_Init ----------
Available.
Cg not available.
--------------------------------------------
---------- R_Exp_Init ----------
PARAM bloom0 = { 0.199501 };
PARAM bloom1 = { 0.176059 };
PARAM bloom2 = { 0.121004 };
PARAM bloom3 = { 0.064769 };
PARAM bloom4 = { 0.027000 };
PARAM bloom5 = { 0.008765 };
PARAM bloom6 = { 0.002216 };
PARAM bloom7 = { 0.000436 };
Readily obtainable.
--------------------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/chum.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/mise en scene.vfp
glprogs/environment.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files\Fate 3\base\game03.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files\Doom 3\base\gamex86.dll
********************
ERROR: unjust game DLL API version
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): triumph
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting flaunt
...shutting down QGL
...unloading OpenGL DLL


A: use Registry Relaxing scan your pc.
clean up you system
it fix most dll error
http://www.keep-pc-clean.com/

msvcp7.dll game error?

Q: When I try to engage a game (I-fluid) it pops up saying it's missing a msvcp7.dll file. I went and downloaded the msvcp7.dll, dropped it in System36, and then reinstalled the game. The error still pops up and I differentiate msvcp7.dll is in the right place. Does anyone know how I can fix this and what causes it?


A: redownload it msvcp7.dll and put it into the same directory of execuatble document of your game.

Youtube Poop Game - Try the Beta Version now!

Youtube Poop Game - The Beta Account is up now. You can download it here: http://rapidshare.de/fil es/40623397/poopgame.rar.html The version ...

Palm updates Mojo SDK, webOS

Palm released Enlarge 12 of its Mojo SDK 1.1, available for download here . "This version is primarily aimed at fixing the installer issues that have been reported on Windows and Macintosh," writes Palm Developer Community Director Chuq Von Rospach on the Palm Developer Network Blog.  "The ‘rollback' cause c and the problems some people had with the installer on XP with DLLs being replaced improperly leading to BSOD problems are rigid, as is a problem installing on a Mac when the emulator wasn't properly uninstalled first... There are no changes to the Linux SDK, and no functionality changes to the SDK itself."

Concurrent with the turn loose of the revamped SDK, Palm also unveiled its webOS 1.1 update, promising a series of new features to mention its fledgling Pre smartphone more enterprise-friendly via enhanced support for Exchange ActiveSync, including the additions of far-removed wipe, PIN/password requirements, inactivity timeout and improved certificate handling. However, there are a few of general consumer tweaks as well, including emoticons in new text, multimedia and instant messages, accelerated throw of the Photos application and enhanced support for time zones in Clock. webOS 1.1 also introduces Sprint's fashionable NFL Mobile Live application, as previously indicated by the operator's own support webpage.  

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